Stroke Color Workspace
The arrangement shown in Figure 2.31 constitutes a new Workspace. In the Properties Editor,
Material Mode, you set whether a Stroke or Fill is drawn. In Vertex Paint Mode you set whether
the selected color is applied to the Stroke or the Fill or a combination of the two.
To save the Workspace for future use you enter a selection option in the Blender Screen Header
then save the arrangement as a new Blender file.
Workspace Selection Option
Figure 2.32
Click the plus sign in the header and select Duplicate Current.
The new Workspace selection option 2D Animation.001 is entered in
the Header. Double click on the option and rename it Stroke Color.
Click the Plus Sign
At this point, selecting 2D Animation or Stroke Color, displays the duplicated Properties Editor.
Select the 2D Animation option in the Header and delete
the duplication of the Properties Editor by placing the
Mouse Cursor (white cross) just inside the lower RH
corner of the 2D Viewport Editor (Figure 2.30). Click LMB
and drag the cursor into the duplication. You will see a
large gray arrow pointing into the duplication (Figure 2.33).
Release the Mouse button.
You now have the option to select the 2D Animation or the
Stroke Color Workspace.
Note: The selection options are only
available in the current Blender
arrangement. If Blender is closed it
will default to the original Blender
Interface.
Figure 2.33
Figure 2.34
To have the Workspace options available for future work you must save a Blender file. When
you wish to work using the Stroke Color Workspace, you open the saved Blender file when you
have Blender running.
See Navigate and Save Chapter 15
27