Stroke Color Workspace

The arrangement shown in Figure 2.31 constitutes a new Workspace. In the Properties Editor,

Material Mode, you set whether a Stroke or Fill is drawn. In Vertex Paint Mode you set whether

the selected color is applied to the Stroke or the Fill or a combination of the two.

To save the Workspace for future use you enter a selection option in the Blender Screen Header

then save the arrangement as a new Blender file.

Workspace Selection Option

Figure 2.32

Click the plus sign in the header and select Duplicate Current.

The new Workspace selection option 2D Animation.001 is entered in

the Header. Double click on the option and rename it Stroke Color.

Click the Plus Sign

At this point, selecting 2D Animation or Stroke Color, displays the duplicated Properties Editor.

Select the 2D Animation option in the Header and delete

the duplication of the Properties Editor by placing the

Mouse Cursor (white cross) just inside the lower RH

corner of the 2D Viewport Editor (Figure 2.30). Click LMB

and drag the cursor into the duplication. You will see a

large gray arrow pointing into the duplication (Figure 2.33).

Release the Mouse button.

You now have the option to select the 2D Animation or the

Stroke Color Workspace.

Note: The selection options are only

available in the current Blender

arrangement. If Blender is closed it

will default to the original Blender

Interface.

Figure 2.33

Figure 2.34

To have the Workspace options available for future work you must save a Blender file. When

you wish to work using the Stroke Color Workspace, you open the saved Blender file when you

have Blender running.

See Navigate and Save Chapter 15

27